A trick for easily shifting your perception:
First imagine the cube is sitting on the ground and you are looking down at it from slightly above and to the right (this is the way most people will initially perceive it, because it is the most familiar).
Then imagine the cube is instead attached to a wall or perhaps a ceiling and you are looking up at it from slightly below and to the left.
I’ve always seen #2 until you mentioned the top-down perspective
Ooh your explanation is the brain hack that finally worked for me. Thank you.
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POV: The second one is just wrong and you all know which one I mean
the bottom one
Does nobody get the third?
Don’t tell there’s another one
It’s hard but you can also perceive it as a bunch of 2d lines on a surface.
This hurts my brain and my eyes
Were you able to see it? It was driving me crazy in the middle of my lecture, so I did what a sane person does and made a meme out of it.
Yes I am able to see it, if I concentrate on the corner in the back or the one in front I can switch with a little focus. But seeing it trying to change in the middle if me watching it feels extremely weird
I feel like I need to use opposite sides of my brain to see it differently. Is that really what’s happening?
I don’t think so. I think it’s how you perceive yourself looking at it. Are you under it or above it? I think since it’s 2D, on screen, etc. most people perceive it as something they’re above. There’s also a common viewpoint for 2D representation of 3D objects so the brains would be influenced by that, kind of like how a map’s top edge is always North.
The front facing vertex is on the top right, and anyone who claims otherwise is wrong.
That’s a good explanation, you can either view it as above or below the top back vertex, whatever your brain choses to decide! I wonder if there is actually any more thorough explanation of this.
Thank you - your description is the only one that allowed me to see the “other” perspective. If I really focus on the “wrong” bottom face and bottom left vertex I can see it the wrong way for a short time but the instant me brain notices the top right vertex it flips back.
This is part of why 3D modeling softwares have more than just the Wireframe visual style.
Nobody seeing the origami rhombus?
Old mate’s about to write off his treasured Cresta.
it’s a funny jrpg gem and it has one small raised flat facet :3