• Stovetop@lemmy.world
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    8 months ago

    I think you’d be able to get it in a little ways before top of the box pushes against its own lid, preventing it from going in any further. If the lid pops back open, then the top of the box will begin sticking out of the box which will likely make it too wide to fit all the way through the wall portal.

    But the rules of Portal is that the portals themselves break when moved by any substantial extent anyways so in the game it would just disable the portal altogether.

    • Transporter Room 3@startrek.website
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      8 months ago

      The real question is what would happen if you tossed a normal size gate into an Ori supergate that were connected.

      We know they CAN connect, since that’s how they block the supergate from this side. And they never established whether a connected gate can move through space without losing a connection, just that you have to know where you are in space to dial out, and two gates can’t activate when close together.

      • fishos@lemmy.world
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        8 months ago

        Didn’t they establish that a ship has to stop to connect? Wasn’t that a thing with Universe and the gate being ON the ship? So a gate can’t be actively moving while connected, I think. My memory is a bit fuzzy. And I feel like there’s still one time an exception is made, but it involves some one time use trickery.

  • Paragone@mander.xyz
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    7 months ago

    THIS is what happens when you succeed in making an AI ( or Hoomin ) that can create MODERN KOANS.

    You Bastard!!

    : P

    _ /\ _