This game came with my hand-me-down DMG I got for my birthday back in 2001. Thankfully I never made it to the final level back then, pretty sure I would’ve tossed the game out the window after losing 50+ lives. Looking for what I should play next, recommendations welcome :)

  • tacosanonymous@lemm.ee
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    10 months ago

    The disparity between the final level and any other level in that game is insane. Congrats on the win!

    • xyzzy@lemm.ee
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      10 months ago

      To add to that, I think this may have been the game that started that trend. There was always a difficulty ramp, but the sudden spike level came later in the series. Any Mario platformer these days has a crazy difficulty spike near the end.

      I mean, New Super Mario Bros. 2 had an entire DLC called “impossible levels.” And don’t get me started on The Final-Final Challenge in Super Mario Bros. Wonder.

      • PraiseTheSoup@lemm.ee
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        10 months ago

        Wonder as a whole is way easier than most mainline Mario games though. It’s only the secret world that poses any challenge.

        • xyzzy@lemm.ee
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          10 months ago

          Sure. That’s a bit beside the point, though. I was referring to these games based on the hardest levels in them.

  • circuitfarmer@lemmy.sdf.org
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    10 months ago

    Iirc I did this once when I was a much younger person. Fantastic game and incredibly challenging, especially near the end. Great work!

    • shinratdr@lemmy.ca
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      10 months ago

      I don’t think I’ve ever heard anyone say this.

      SML1 was basically just a proof of concept, it’s so short, lacking graphical detail and proper Mario physics. It’s not awful or anything, but if it didn’t have “Mario” in the title it wouldn’t even be remembered today.

      SML2 isn’t perfect but it’s one of the best original Gameboy games, and really shines on its own. They don’t even feel like they’re part of the same series. I highly recommend the SML2 DX hack, played it on my Analogue Pocket and loved it, without the slowdown and with colour it’s very fun.

      • Kepabar@startrek.website
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        10 months ago

        I think it’s a combination of nostalgia and the fact that SML1 had levels, enemies and music that were super unique compared to other Mario games before or after.

        SML2 is a better game on the technical side of things but nothing in it blew me away or was memorable enough for me to recall with super clarity like I do with 1.

      • Lycerius@lemmy.world
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        10 months ago

        SML 1 was my first game, and I love it dearly, but SML 2 is objectively better in almost every way.

  • MattTheProgrammer@lemmy.world
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    10 months ago

    Hah! I beat that back in the early 90s when it first came out and again recently using an emulator. It’s a great little game!

  • bighatchester@lemmy.world
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    10 months ago

    I never finished this game as a kid . I had this with my original no color gameboy. Not sure how my mom paid for it . But she did go to jail one Christmas for shoplifting so maybe she didn’t lol .

  • JackbyDev@programming.dev
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    10 months ago

    I don’t think I ever beat it! I got to the final fight with Wario. I figured out I could turn it off right before I would die and not lose my progress. (When you lose all your lives you’d have to redo the boss levels and, you know, get the 6 Golden Coins.)

    • Spinny@lemmy.worldOP
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      10 months ago

      Maybe 5 or 6 hours total? One hour was just trying to beat thee Wario level over and over.

  • Codename_goose@sh.itjust.works
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    10 months ago

    If you have a GBC I would recommend super Mario bros deluxe. gives you SMB and the Japanese SMB 2 along with a bunch of of unlockable QoL fun feature like time attack, save files, and a red coin challenge.