The format of these posts is simple: let’s discuss a specific game or series!
Let’s discuss the Persona series. What is your favorite game? What aspects do you like about it? What doesn’t work for you? Are there games that gave you a similar experience? Feel free to share any thoughts that come up, or react to other peoples comments. Let’s get the conversation going!
If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).
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Wow everyone seems to love P3 but I actually liked P4 better. I mean I really enjoyed both, but P4 was a more immersive experience for me. I should reboot my vita and play it again.
I really felt like P4 had deeper connections and relationships between the characters. It felt more real, and that made the tension in the game more exciting. I love every second of it and am still trying to find a game like it.
Don’t get me wrong, P3 was great also. The gameplay was superb and the characters were all great. But P4 still has a special place in my heart.
One of my favourite series. Started with vanilla P3 back when it was released, during the golden era of PS2 JRPGs, then put hundreds of hours into P4, P3P, P4 Golden and P5, both royal and original. Also went back to check out the first Persona and two P2 games.
P2 and P2 aren’t really “Persona” games, they are “Shin Megami Tensei: Persona” games. Dungeon crawlers with random battles. Unlike more modern Persona games, you don’t go to school in these games, you go out of it by beating the shit out of demons. No school life simulator, no social links, just good ol’ 10% story + 90% battles. I love P2’s story, though. It’s the most… entertaining, I’d say, and definitely feels different compared to other Persona games. Probably because the characters are mainly adults. If you decide to give it a try, beware that it has two games and the second is the direct continuation of the first. Hope it gets remade as well someday. It’s also the best Persona game in terms of demon negotiation. The player can choose one or several members of the party and make them do a comedy act, play violin, tell jokes etc. to acquire persona cards. It’s a lot of fun to explore these little scenes, as they change with the story’s progression. P5 sort of added demon negotiation back, but in its early SMT form of “answer the question right”. It’s not even half as fun.
New Persona games are more or less similar, the main difference is the theme and the mood. P3 is blue and depressive, P4 is yellow and fun (but also a bit unhealthy), P5 is red and adventurous. P3 was a true revolution, as it added school life simulator aspects to an existing SMT formula. P4 and P5 use the same formula that was invented for P3, and it’s my main issue with Persona series. It doesn’t progress anymore. P4 being the same as P3 was understandable, as these games are a couple of years apart and were released for the same system. P5 being the same as the two previous games isn’t exciting at all. Yeah, it has better UI, QoL features, of course, better graphics, animations and everything else one might expect from a newer game. However P5’s core is the same as P3 and P4, and this core is immersion. At which P5, imo, is worse than P3 and P4. Can’t really pinpoint why, maybe its aesthetics are the reason, or the less believable, too grandiose setting. It went from “we are saving the world behind the curtains, but nobody knows it” (P3) and “we are solving a crime case and saving the world, but nobody knows it” (P4) to “we are defeating all sorts of evil people and saving the world and everyone sort of knows it” (P5). P5 felt less immersive than previous games to me. Compare Joker to P3’s MC - a chad Arsène Lupin who happens to go to school sometimes vs. a sad emo boy always with headphones on. I liked more down to earth and realistic approach of P3 and P4 in that regard. School life in P5 felt as an honestly unneeded afterthought. Another thing that broke immersion in P5 specifically for me is social links, pardon, confidants mechanic that was too centered on gameplay. In P3 and P4 you could do a run without some social links just because you felt like it, but in P5 your freedom of choice is severely affected by passive abilities gained by meeting with certain confidants. I dislike the game dictating me which confidants I have to prioritise. Don’t get me wrong, P5 is a very good game on its own, it’s just some things about it rub me the wrong way when I compare it to other games.
btw, I always thought that P3 OST is so unusual because it was composed with the idea that it’s the music that the MC listens to first and a game soundtrack second
P3 is one of my favourite games ever. Story, music, characters, art, gameplay - everything is stellar. Haven’t yet tried the Reload version, because Atlus taught me to never buy their games before the definitive edition is released. I’ll probably wait until the female MC is available. Anyway, I like it more than other Persona games due to how deep and immersive it is. It’s the only modern Persona where relationships within the party felt natural to me, where party members didn’t instantly become bff just because they shared the same goal. I liked the tension between Mitsuru and Yukari, Junpei’s ambitions, Ken’s animosity and so on. I enjoyed that the characters were wary of the MC at first and slowly opened up to them. P4 and P5 are a bit more “nakama power” in that regard. Notice how party dynamics remain unchangeable in P4 and P5 - once you get a new character, their story is more or less done and they behave the exact same way until the end of the game. And it’s always “one dungeon - one new party character” policy. P3 has less predictable structure.
Didn’t say much about P4, but it’s also an excellent game, with the best humour in the series.
Thank you for writing all of that. I’ve been avoiding the Persona series because I played some of P1 back in the day and didn’t care for it. P3 sounds much more enjoyable to me.
Thanks for this write-up! It was a very interesting read and actually makes me want to try out the series now (especially P3 and p4).
Huh didn’t know P1 and P2 were SMT games. Good to know. I’ve tried at least one entry in the SMT side and just could not get into it. Don’t even remember which it was. I get they’re both dungeon crawlers, but I don’t think I’m a fan of the more old-school SMT-style games.
I’ve only played P5 and currently P5R.
The RPG part is amazing, the story, combat, dungeon crawling, interactions, etc, and all the other comments people had already made.My only con for it would be the strictness of the schedule to do the story. Yeah, it’s also an interesting part of the game which differs from other RPGs, but it’s frustrating you might permanently lose something because you planned it a bit off or selected the wrong dialog option with a confidant so you don’t have enough points which makes you have to spend an extra day with them to increase their rank.
Either you follow a guide or you accept the idea of missing some parts of the history.And even then with a guide I think I might as well not experience everything since I won’t go to visit some of the places to hang out with confidants, only the main ranks and that’s it.
Also, you can’t focus on finishing a confidant because I think all of them have some requirement, or they are not available that day, so you need to do other stuff.
For example, Yoshida is only available Sundays, Kawakami IIRC is also only the last days of the week, but not weekends and only during the evening.But I plan to also play P3 and P4 since the stories are so good.
My recommendation for the next post would be series of Monster Hunter, Paper Mario, or Kingdom Rush.
I love this series. First played 4 Golden on the Vita, and it was really something that connected with me. I loved the combination slice of life and intriguing mystery, and the characters and voice acting really drew me in. It took me years to actually finish that game, and I’m about halfway through 3 Reload and 5 Royal as well.
However, biggest thing we need to mention here? The soundtracks. Holy fucking shit, these games have the best OSTs I ever damn heard, as someone who plays bass and loves acid jazz and other adjacent music every game hits the spot in different ways.
Oh boy my favorite game series!
Admittedly the ones I’ve played the most are 3, 4 and 5, although I’ve tried 2 a couple times a while back. I wouldn’t mind doing it again, I just don’t remember why I kept bouncing off of it.
3 is my favorite, and admittedly I played it at a younger age than I probably should have, as a teenager. I couldn’t bring myself to finish it after getting the ending spoiled to me online, but I always had a fondness for the game and I preordered Reload as soon as I could. I will finish it this time. Mitsuru my love.
4 is my second favorite. Kanji and Naoto in particular really always stood out to me and I used to go by Kanji online for a long time. I made a character who spun into an oc with just traits inspired by him too, who is one of my favorites to write.
5 is fine but my least favorite of the bunch, even though I know a lot of people who only like that one. I felt the pacing was poor and the escalation of the severity of what the adults did wasn’t really going in order. I also didn’t feel any real attachment to the characters, in sharp contrast to the other two games I’ve played.
It still irks me every time a teacher and student romance comes up, or the times the games have been phobic. I wish we had the option to maybe pick between a masc/fem/androgynous looking protag and slap our own pronouns on them and romance who we wanted out of the options regardless of those selections, but I know that’s not ever the game Persona is gonna be. I’m happy they included content warnings at least in Reload.
Oy, “Rin”
inis the name I use for all my video game characters lol
I keep trying to get into the games but never finish :/
I got very close to the end of p3p way back when that was a new game. I got past the second palace in p5r but fell off again. I feel like I get fomo in games where I try and do everything when I play a game but that’s just not really feasible in persona. Same reason baldurs gate intimidates me.
It’s a mental block I need to get over