• msage@programming.dev
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    8
    ·
    9 months ago

    But also casinos have an actual payout, while lootboxes give you in-game stuff.

    • EvokerKing@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      9 months ago

      That’s not how cs works. You can sell the items either on steam market (which steam makes even more money from) or to a 3rd party website where they will give you actual money (sometimes in the thousands, the most we’ve ever seen was an item going for ~$675,000).

      • HATEFISH@midwest.social
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        9 months ago

        Does anyone actually know anyone thst can provide a first hand account of selling an item for upwards of 10k in the past 3 years? Everyone I know just repeats Twitter posts as evidence

      • msage@programming.dev
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        9 months ago

        But market determines value based on demand/supply. And if you unload too much supply into the world, the price will drop. I have no clue why people try to argue that regulating this will change anything.

        Remove it all, sure. But regulating the odds won’t do a single thing. Unless you don’t like super-rare items, that is about the only thing that regulations can change.

    • sugar_in_your_tea@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      9 months ago

      Here are the options as I see it: fun + chance of money, or likely disappointment. The first is regulated, the second is not.

      Between those two, I don’t know why I’d ever pick the second.