Seems like the lesson here is that Evil Empire should have worked to acquire the Dead Cells license, and Motion Twin should have found a way to transfer or sell it to them, a few years ago.
Having been lucky enough to work in a software coop for a handful of years myself, I am disappointed but unsurprised to learn that these dynamics were at play internally and/or between the 2 studios/companies. It’s all too easy to assume the horizontality (and especially the right to have a say in the decisions the group takes) that you experience in your daily work at the 1 place will also be present when the 2 places interact.
Were you expecting journalism in the video game industry?
Try a better source like https://www.rockpapershotgun.com/ending-dead-cells-updates-is-a-marketing-stunt-to-leave-room-for-windblown-claims-former-lead-designer?
Journalism isn’t dead. People just stopped caring about proper sourcing and reading the truth
A-fucking-men
Wow, that is a better source.
Seems like the lesson here is that Evil Empire should have worked to acquire the Dead Cells license, and Motion Twin should have found a way to transfer or sell it to them, a few years ago.
Having been lucky enough to work in a software coop for a handful of years myself, I am disappointed but unsurprised to learn that these dynamics were at play internally and/or between the 2 studios/companies. It’s all too easy to assume the horizontality (and especially the right to have a say in the decisions the group takes) that you experience in your daily work at the 1 place will also be present when the 2 places interact.