MADISON, Wis. — Long time gamer Brett Hansen announced today that games were better before he managed to finally figure out their blatant political themes,…
The argument ive been trying to make here (probably badly because I’m tired and not a great persuader even when at full power) is that all games have political messages, then if they’re not literally about government.
Civ is kind of a sandbox, but to reuse an example I already posted, saying “if you kill everyone else, you win!” is a political statement.
The argument ive been trying to make here (probably badly because I’m tired and not a great persuader even when at full power) is that all games have political messages, then if they’re not literally about government.
Civ is kind of a sandbox, but to reuse an example I already posted, saying “if you kill everyone else, you win!” is a political statement.
There are many win conditions in Civ, so it having “killing everyone else is winning” as a political statement would be a very weak argument imho
“genocide is good and a valid way to win” is pretty fucked up, if you think about it. So is “obliterate their culture”.
You could also have a civ game where you lose if things get to the point of genocide, or the world devolves into a monoculture.