Consultant and experienced developer Rami Ismail has shared his thoughts on the state of the games industry, while expressing some fears and concerns. He tried to outline the issues of the existing system where funding decides what gets made.
That’s because instead of brainstorming new ideas, big companies just look at what is currently selling and duplicate it. Often poorly.
I mean, even BG3 itself isn’t very innovative. All they did was take ideas that had been around and stayed in the 90’s to the modern world of gaming. I kind of have my doubts if it would have been such a huge success if there were more CRPGs like those of the past that had kept up with today. It’s on par with a lot of those older RPGs, including the 2 previous Baldur’s Gate games, but by comparison with other modern games, it’s a god send.
This isn’t meant to be against the game in any way; more about the state of the industry that the discussion around this game has shown me is worse than I thought. Even the consumers don’t seem to know that games like BG3 used to be the norm, and not exceptions.
That’s because instead of brainstorming new ideas, big companies just look at what is currently selling and duplicate it. Often poorly.
I mean, even BG3 itself isn’t very innovative. All they did was take ideas that had been around and stayed in the 90’s to the modern world of gaming. I kind of have my doubts if it would have been such a huge success if there were more CRPGs like those of the past that had kept up with today. It’s on par with a lot of those older RPGs, including the 2 previous Baldur’s Gate games, but by comparison with other modern games, it’s a god send.
This isn’t meant to be against the game in any way; more about the state of the industry that the discussion around this game has shown me is worse than I thought. Even the consumers don’t seem to know that games like BG3 used to be the norm, and not exceptions.