IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today’s games. Ray-traci…
This kinda goes beyond what I wrote in the sidebar, but it’s cool.
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today’s games. Ray-traci…
This kinda goes beyond what I wrote in the sidebar, but it’s cool.
See also: PS3’s cell rendering in real-time WITH-OUT the RSX
Here is an alternative Piped link(s):
PS3’s cell rendering in real-time WITH-OUT the RSX
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