alehel@beehaw.org to Gaming@beehaw.orgEnglish · 1 year agoSomeone is attempting to decompile Lego Islandyoutu.beexternal-linkmessage-square20fedilinkarrow-up1116arrow-down10file-text
arrow-up1116arrow-down1external-linkSomeone is attempting to decompile Lego Islandyoutu.bealehel@beehaw.org to Gaming@beehaw.orgEnglish · 1 year agomessage-square20fedilinkfile-text
minus-squarealehel@beehaw.orgOPlinkfedilinkEnglisharrow-up5·1 year agoI always wondered why one of the jet ski opponents was constantly shaking. Maybe MattKC will be able to answer that.
minus-squareComrade@beehaw.orglinkfedilinkEnglisharrow-up7·1 year agoI believe it has to do with the fact that the “shaking” animations are uncapped from the frame rate, so the animations play way faster then normal. Here is a gameplay clip on an older era apporiate PC, so you can see what I mean.
minus-squarealehel@beehaw.orgOPlinkfedilinkEnglisharrow-up3·1 year agoStrange thing is, it doesn’t seem to apply to both opponents.
minus-squareflauschke@feddit.delinkfedilinkEnglisharrow-up1·1 year agoI think that’s just a gag of sorts
I always wondered why one of the jet ski opponents was constantly shaking. Maybe MattKC will be able to answer that.
I believe it has to do with the fact that the “shaking” animations are uncapped from the frame rate, so the animations play way faster then normal.
Here is a gameplay clip on an older era apporiate PC, so you can see what I mean.
Strange thing is, it doesn’t seem to apply to both opponents.
I think that’s just a gag of sorts