GOG has reportedly cut dozens of jobs recently. Here are new details about the situation at CD Projekt’s subsidiary and the shortcomings of its business strategy.
The publication added that CD Projekt cuts jobs at its subsidiary every two to three years, with annual staff turnover reaching around 30%.
As summed up by another former employee, “GOG has been acting well tactically from a financial perspective, but poorly strategically, and the current business model is likely running out of steam.”
So nothing burger? Other than a corpo being anti-worker which is not news…
So nothing burger? Other than a corpo being anti-worker which is not news…