I mean in a lot of ways they literally can’t compete on these things. Price/quality are difficult cause valve can sell their product at a loss (cause theyll make it back on steam sales), software is weird cause who is investing a whole OS to just sell hardware (valve can cause it’s directly tied to their marketplace).
Id give you TouchPad, but I don’t know what the patents are on those, cause I’ve only seen that design on valve products.
It’s not even about being publicly traded. I suspect they’re taking the console approach where you count on the attach rate (people buying steam games) to make you money.
Not people publicly traded or having to answer to investors is important because you don’t have to maintain forever increasing profits. You can take more risks and focus on your users needs. Most brands put out lame products because they are trying to keep a certain margin of profit.
In short, Steam Deck was made so that the people at Valve would want to use the Deck. Meanwhile most of the competition is operating on “bigger numbers mean better product”.
Price, software, hardware quality, touchpads, gyro, and a decent sized community
I mean in a lot of ways they literally can’t compete on these things. Price/quality are difficult cause valve can sell their product at a loss (cause theyll make it back on steam sales), software is weird cause who is investing a whole OS to just sell hardware (valve can cause it’s directly tied to their marketplace).
Id give you TouchPad, but I don’t know what the patents are on those, cause I’ve only seen that design on valve products.
I don’t believe Valve is selling them at a loss, but they definitely have less pressure to profit because they are not a publicly traded company.
It’s not even about being publicly traded. I suspect they’re taking the console approach where you count on the attach rate (people buying steam games) to make you money.
Not people publicly traded or having to answer to investors is important because you don’t have to maintain forever increasing profits. You can take more risks and focus on your users needs. Most brands put out lame products because they are trying to keep a certain margin of profit.
In short, Steam Deck was made so that the people at Valve would want to use the Deck. Meanwhile most of the competition is operating on “bigger numbers mean better product”.