Idk, I feel that’s okay as long as the saves are incredibly frequent and reliable.
I’ve never lost progress in a From Software game for instance, and they have an only auto save system, but it saves literally everything you do as soon as you do it, so unless you deliberately alt-F4 instantly after doing something, you won’t lose any progress.
Can you reload old saves, or only the most recent?
I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)
There are game studios out there that don’t release broken garbage that needs the player to walk on eggshells, backup saves, and do arcane console commands to make the game playable.
I also have never had any issues with game breaking bugs like that. I’ve encountered some glitches but nothing a save+reload couldn’t fix. Everything just resets to its normal spawn point.
Idk, I feel that’s okay as long as the saves are incredibly frequent and reliable.
I’ve never lost progress in a From Software game for instance, and they have an only auto save system, but it saves literally everything you do as soon as you do it, so unless you deliberately alt-F4 instantly after doing something, you won’t lose any progress.
Can you reload old saves, or only the most recent? I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)
Ah, the trauma of every Bethesda RPG player.
There are game studios out there that don’t release broken garbage that needs the player to walk on eggshells, backup saves, and do arcane console commands to make the game playable.
Only the most recent.
I also have never had any issues with game breaking bugs like that. I’ve encountered some glitches but nothing a save+reload couldn’t fix. Everything just resets to its normal spawn point.