When do people stop buying games based off their disk size? 100gb is my limit after that IDC what game it is or how good I’m not getting it. Mark my words if we dont tell these game devs to fuck off with huge sizes or at least get them to make lighter versions without 4k textures and compress the audio or something then we will see 1tb games soon enough
Wow, I never realized Tie Fighter was only 13 mB. Those tattoos alone would probably be images larger than 13 mB these days. I can’t imagine how large it would be now.
When do people stop buying games based off their disk size? 100gb is my limit after that IDC what game it is or how good I’m not getting it. Mark my words if we dont tell these game devs to fuck off with huge sizes or at least get them to make lighter versions without 4k textures and compress the audio or something then we will see 1tb games soon enough
This is what happens man. I started computer gaming with Rocky’s Boots (90kb), Tie Fighter (13mb), Doom (2.39mb), Wing Commander (5.1mb).
I had this same reaction when I saw a game that was 100mb, then 500mb (THAT’S HALF A GIG!), then a full 1 GB!
Wow, I never realized Tie Fighter was only 13 mB. Those tattoos alone would probably be images larger than 13 mB these days. I can’t imagine how large it would be now.
I’ve off the greatest games ever made, not to mention Star wars games, IMO.
Had an awesome storyline.
Postal 2 (10GB Storage, 128MB RAM, 32MB GPU)
I absolutely do not care, storage is cheap. If it means the game has more & higher quality assets I’m all for it. An extra SSD or two never hurts.
Except when you’ve got Microsoft making a deal with Seagate to have proprietary expansions at 150 dollars a TB.
storing 400gb is still nearly the cost of the game itself