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2042 always used EAC, and EA refused to enable EAC for Linux.
2042 always used EAC, and EA refused to enable EAC for Linux.
This was my experience precisely. These days, installing some .msi or .exe.from some obscure corner of the internet seems somewhat ass backwards.
Only BFV. BF1, BFBC2, BF3 and BF4 all still run perfectly.
Running a 4k 27" monitor under KDE Neon 2.0.4, fractional scaling works better than it does under Windows.
GOG Galaxy runs perfectly on Linux via Lutris. I use it all the time.
CUDA works fine here, in all honesty it’s never given me any problems. NVENC works fine, DLSS1, DLSS2, and DLSS3 all work fine, RTX runs at acceptable FPS compared to AMD under Linux - and NVIDIA Reflex is supported as of VKD3D-Proton 2.12 and DXVK-NVAPI 0.7.
On top of that, FSR is also fully supported - as is HDMI 2.1.
I only use Firefox, and hardware web rendering works fine. Hardware video acceleration isn’t working yet, but running back to back tests at 1080p with hardware video decoding under VLC, the difference between hardware video decoding and CPU rendering is about 5% CPU usage on average running a desktop PC with adequate power supply/cooling capacity as opposed to a laptop with limited power supply/cooling capacity.
The only problem with Wayland under KDE 6 is the lack of any form of sync, but explicit sync has ‘finally’ been merged, and should be supported under the 555 branch of drivers. Once explicit sync is supported, I really have few Wayland issues left to complain about.
Overall, I really don’t experience any showstopper issues that have me wanting for Windows in the slightest.
I’ve been running NVIDIA under Linux for about six years now, with no more issues than one would encounter running hardware/drivers from a number of manufacturers under a number of platforms.
In all honesty, I’ve encountered far more issues regarding HP printer drivers under Windows.
I run both the Epic Store as well as the EA App via Bottles, and I had both up and running in about ten minutes.
You can also install both launchers under Steam via Proton. The process is a little more involved, but far from difficult.
NVIDIA user here, no issues to report under X11.
I got Death Stranding…
…It was free. The Epic client runs under Bottles in its own isolated sandbox, so it can’t spy on me.
If it’s free it’s for me, if you have to pay no way.
I still game using Windows 2000 on a Pentium 3 Tualatin based system.
All my retro games run no problem, Tiberian Sun is the shite.
Xwayland makes use of legacy features of X. If we were to compleately drop all aspects of X tomorrow, the Linux desktop would essentially compleately break and become unusable.
The fact is, at this point in time after 10 years or more of development, Wayland is still very much in a state of perpetual beta. At this point in time, and for the foreseeable future, Wayland involves compromises that make it unsuitable for many users.
Hopefully things improve in time, the problem is development is progressing at snails pace.
Except people do notice the change, as a workaround many still rely on certain aspects of X via Xwayland in an attempt to keep things running. Even Steam doesn’t support Wayland.
Fact is, Wayland’s been in development for a good decade or more, it’s still in a state of perpetual beta, and that’s a situation that isn’t likely to change any time soon.
May I recommend KDE Neon. Canonical have ruined vanilla Ubuntu with their Snaps agenda.
Microsoft have Microsoft accounts, Canonical have Snaps…
I don’t use a game optimised version of arch, I also use NVIDIA hardware, and I have no problems. I run a single monitor and have no need for Wayland at this point in time. X11 just works.
However, I game on desktops. My laptop is for work and that runs an Intel iGPU. It also runs Linux, without problems.
I want one of these asthetically pleasing kernels. I feel robbed.
The DE used has little to do with it, Windows file system performance is simply terrible.
For about the fourth time in my lifetime, VR is floundering under all platforms and in it’s death throws.
The first time I experienced VR was on Amiga hardware, back then is was praised as the next big thing…Needless to say, it wasn’t.
Benchmarks also highlight a number of titles actually performing better under Linux than native Windows, especially where Vulkan is concerned. My gaming performance under Linux is fantastic, the advancements in the last five years alone have been astounding.
If it’s shader compilation under Steam, turn it off in settings. With advancements in graphics drivers and Proton, it really isn’t needed anymore.
I disabled it about 12 months ago and haven’t noticed any difference in performance whatsoever.