• 0 Posts
  • 29 Comments
Joined 1 year ago
cake
Cake day: June 29th, 2023

help-circle






  • CUDA works fine here, in all honesty it’s never given me any problems. NVENC works fine, DLSS1, DLSS2, and DLSS3 all work fine, RTX runs at acceptable FPS compared to AMD under Linux - and NVIDIA Reflex is supported as of VKD3D-Proton 2.12 and DXVK-NVAPI 0.7.

    On top of that, FSR is also fully supported - as is HDMI 2.1.

    I only use Firefox, and hardware web rendering works fine. Hardware video acceleration isn’t working yet, but running back to back tests at 1080p with hardware video decoding under VLC, the difference between hardware video decoding and CPU rendering is about 5% CPU usage on average running a desktop PC with adequate power supply/cooling capacity as opposed to a laptop with limited power supply/cooling capacity.

    The only problem with Wayland under KDE 6 is the lack of any form of sync, but explicit sync has ‘finally’ been merged, and should be supported under the 555 branch of drivers. Once explicit sync is supported, I really have few Wayland issues left to complain about.

    Overall, I really don’t experience any showstopper issues that have me wanting for Windows in the slightest.







  • Xwayland makes use of legacy features of X. If we were to compleately drop all aspects of X tomorrow, the Linux desktop would essentially compleately break and become unusable.

    The fact is, at this point in time after 10 years or more of development, Wayland is still very much in a state of perpetual beta. At this point in time, and for the foreseeable future, Wayland involves compromises that make it unsuitable for many users.

    Hopefully things improve in time, the problem is development is progressing at snails pace.


  • Bulletdust@lemmy.worldtoLinux@lemmy.mlWindows 11 vs Linux supported HW
    link
    fedilink
    arrow-up
    1
    arrow-down
    1
    ·
    edit-2
    11 months ago

    Except people do notice the change, as a workaround many still rely on certain aspects of X via Xwayland in an attempt to keep things running. Even Steam doesn’t support Wayland.

    Fact is, Wayland’s been in development for a good decade or more, it’s still in a state of perpetual beta, and that’s a situation that isn’t likely to change any time soon.