~Only a moron wouldn’t cast his vote for Monty Burns!

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Joined 1 year ago
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Cake day: June 19th, 2023

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  • The MPC is a standalone unit. It is a DAW so you don’t need a PC. You can make an entire song on it without ever needing a pc or external editing software, you can connect instruments mics right to it. It’s basically a portable studio.

    You can even download updates, instruments, sample kits right on the unit.

    It is annoying tho since they started adding features to the PC version of the software that aren’t available in the standalone versions. But you get access to them if you own the hardware.






  • Copied from the App Store on iPhone:

    Expected January 31st, 2024

    Description:

    spoiler

    From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT.

    In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society.

    As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America.

    Can you reunite the shattered world, one step at a time?

    The iOS version of “DEATHSTRANDING DIRECTOR’S CUT” is cross-platform compatible, allowing the same user to share save data and play between iPhone, iPad, and Mac.

    Also included is a photo mode and collaboration content with Valve’s masterpiece “Half-Life” and CD Projekt Red’s "Cyberpunk 2077.’ Connect with players around the world with the Social Strand System™.

    ———

    Compatibility:

    spoiler

    iPhone: Requires iOS 17.0 or later and a device with the A17 Pro chip or later. • iPhone 15 Pro • iPhone 15 Pro Max

    iPad: Requires iPadOS 17.0 or later and a device with the M1 chip or later. • iPad Pro (11-inch) (3rd generation) • iPad Pro (11-inch) (3rd generation) Wi-Fi + Cellular • iPad Pro (12.9-inch) (5th generation) • iPad Pro (12.9-inch) (5th generation) Wi-Fi + Cellular • iPad Air (5th generation) • iPad Air (5th generation) Wi-Fi + Cellular • iPad Pro (11-inch) (4th generation) • iPad Pro (11-inch) (4th generation) Wi-Fi + Cellular • iPad Pro (12.9-inch) (6th generation) • iPad Pro (12.9-inch) (6th generation) Wi-Fi + Cellular

    Мас: Requires macOS 12 or later and a Mac with Apple M1 chip or later.









  • Image Text

    Re-Logic

    The team at Re-Logic has been watching the recent events surrounding Unity with both interest and sadness. The loss of a formerly-leading and user-friendly game engine to the darker forces that negatively impact so much of the gaming industry has left us dismayed to put it mildly. While we do not personally use Unity outside of a few elements on our console/mobile platforms), we feel like we cannot sit idly by as these predatory moves are made against studios everywhere.

    We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out. The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part. That this move was wholly unnecessary pushes things into the tragedy category - a cautionary tale the industry will not soon forget.

    We do not feel that a simple public statement is sufficient. Even if Unity were to recant their policies and statements, the destruction of trust is not so easily repaired. We strongly feel that it is now equally important to get behind some of the other up-and-coming open source game engines. Lighting some candles in an otherwise dark moment. To that end, we are donating $100,000 to each of the open source engines listed below.

    Additionally, we are sponsoring each of these projects with $1,000/month each moving forward. All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere.

    Godot Logo FNA Logo

    Re-Logic has always been supportive of game developers and indie studios that do things the right way. We feel that our actions in this moment are the best way to carry that mission forward - by accelerating and strengthening competing open source game engines, we hope to empower and assist studios that are struggling with how best to proceed given these recent events.