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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Just finished the Elden Ring DLC, which was overall still fun but felt overtuned at times. While I didn’t use any summons throughout the base game and initially tried to keep it that way, some bosses simply weren’t fun to learn anymore.

    Afterwards I dove into my backlog and started God of War 2018. I had pretty high expectations, given how beloved it is. Honestly, it’s fine at best - the combat is boring and the overall design can be summarized as AAA slob. Maybe it does get better, I’m not very far yet.






  • Doesn’t work, since they are fulfilled sequentially.

    Do the opposite of my next wish. -> Fulfilled, he is set to do the opposite next.

    Don’t fulfill my 3rd wish. -> Fulfilled, the wish does effectively nothing and he’s got one left that will be fulfilled. All instructions from the first wish are done with and discarded.

    Ignore my first wish. -> Fulfilled, there is nothing left to be ignored about his first wish anymore since it’s already done. The wish does nothing and he successfully wasted all 3 by trying to be a smart ass.






  • I didn’t play any Zelda title on the GBA, but those could work due to their puzzle focus. However, even fully combat oriented games couldn’t really do much more than Zelda did in terms of their combat system, which ended up being quite dull.

    I kind of liked the Legacy of Goku series, just because I like Dragon Ball and because level ups made a huge difference. The battle system wasn’t anything special, but it was satisfying to just grind a bit and afterwards demolishing anything in your path - just repeat this in any given new area.






  • ‘1 - 1,000,000 - 900 - 7 & 80 - 1,000 - 600 - 4 & 50’

    Large numbers are alway broken up into blocks of 3, pronounced like the initial numbers from 0 to 999 + the name of the long scale number (thousand, million, etc.).

    Short scale, in english goes like this this: Thousand (3 zeros), Million (6), Billion (9), Trillion (12)…

    Long scale, as used in german, goes like this: Tausend (3), Millionen (6), Milliarden (9), Billionen (12), Billiarden (15), Trillionen (18)…

    Long scale kind of makes more sense since starting with Million the names just count upwards. Million, Bi-llion (2), Tri-llion (3), etc. But since you still start with Thousand in short scale, Billion is the 3rd, Trillion the 4th and so on. If you want to figure out Octodeci-llion (18), the formula to get the amount of zeroes in short scale is ‘18 * 3 +3’ and in long scale ‘18 * 6’. Also keeps the names pronouncable for longer than short scale. However, it does make translating the names of large numbers between both languages a nightmare.