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Oh, no, educated workers who don’t want to be taken advantage of and know their worth, maybe companies should value their employees if you want company loyalty.
Oh, no, educated workers who don’t want to be taken advantage of and know their worth, maybe companies should value their employees if you want company loyalty.
The trajectory was chosen by NASA because the Orion capsule on top of the SLS rocket do not have enough efficiency to be on a low regular lunar orbit while landing and bringing back astronauts. This trajectory has nothing to do with SpaceX.
Nor did I say it did, I said some brain dead idiots sent the contract off to a company who designed a craft incapable of doing what we have done previously, congrats Lockheed for fucking up our next moon program. It’s you who equated that to SpaceX lmaoo
When comparing the one rocket to land on the moon to the 15 launches (thank you for writing launches and not rockets, as Destin Sandlin wrongly did) is because the mass delivered to the surface is gigantic compared to Apollo. Why? Because we do not want to say “we did it!” We want to say “we live there!”.
I mean it really doesn’t matter are you going to have astronauts just chilling for like a year in orbit waiting for those launches, racking up radiation? Saying the reason we need 15 launches for starship is specifically due to mass is such a cop-out. It’s due to how limited the amount of fuel we can send up to refuel in orbit is, it’s fucking stupid at our current level of space infrastructure. We still haven’t even tested it, what we need another 4 decades for this terrible plan to come to fruition? Take note of what the Apolo engineers stated as far as stepping stones in development. If you take too big of leaps, you will not adequately be able to evaluate what when wrong if something does, take to small of steps and you will never reach the goal. We decided to take such massive leaps with no forethought on its efficiency.
Can people stop saying SpaceX rockets explode? They do not.
No, that is precisely what occurred with starship. You can see the Shockwave from the explosion, which means you had the oxidizer mix with the propelent before exploding during the flip phase, that’s a major fucking failure. It was not a rupture like previous issues nor was it terminated, it fucking exploded lmao. The worst part all that lovely telemetry that’s gonna help them out gave zero indication of said catastrophic failure so that’s gonna be such great info for them right? Just like the first test that failed when they knew the pad wouldn’t be strong enough and caused damage to the rocket, meaning they got no actionable data?
As of now, and evolving for Starship:
$7B cost, 4 from NASA for the first 2 missions
11 years for the first tests, still no rocket
Can bring 220,00lb and 35,000ft³ to the moon
And they still and up with a rocket NASA can continue to use at very low price (less than 25% than SLS per mission)
Star ship has not been a proven concept and is still actively in development, these numbers mean nothing right now. With massive issues looming and 90% of what’s needed not even tested yet but go ahead keep riding daddy musk as if he isn’t killing good ideas with lofty moving goal posts and a complete lack of understanding for what’s being developed.
I’m just gonna leave this here as you want to buy into all the bullshit surrounding starship lmao
And I’d like to see that contract hold up in court lol
this enables the company to raise more capital by borrowing against its equity
You can always get asset backed loans, even as a company, why should we be welfare for businesses?
Also you would need an uncaptured market for anything you said to even have an effect, when 90% of trades are completed off market not effecting the price on the tape are we really doing anything but getting fleeced by market makers? You aren’t signaling anything when your trade data is being bought and hidden from the market using PFOF techniques.
In light of the objective failures of our market it’s extremely fair to say shareholders have no contribution to the delivery of goods and services. Could they in a perfect market sure, but I could have everything in utopia, to bad that doesn’t exist.
Apolo program with 60s tech: we will send one rocket per mission to the moon, and it will work.
Brain dead idiots parroting off spaceX as some savior: it will only take at least 15 rocket launches per mission to the moon. We will use the worst trajectory possible because we sold the contract for the lander to a company who can’t figure out low moon orbit. 2 years out and our rocket still blows up when attempting launches.
But sure spaceX is a marvel of private industry, shudders
Yeah that’s why we were supposed to have made it back to Mars this year with SpaceX right? Thats why it took them over 3 minutes to even realize their ship blew up most recently, but that telemetry that took 3minutes to realize a catastrophic failure occurred is really gonna make this great, right? That’s why Apolo sent one rocket per mission to the moon and with that amazing SpaceX tech…we need to send at least 15 per mission? The public sector did take risks and by doing so in the past we got the Apolo program. Today we have constant failures by spaceX being touted as successful missions with about 10billion in public funding being evaporated. Now, it’s more important that private business sells you on some bs hype train to rake in funds till they drop the next hype train without realizing their earlier goal and distracting you about it with leaks about hype train 3.
Where are the fully reusable falcon 9s? That second stage is still not reusable, the crew capsule will never be landing without parachutes now, and they still take about the same amount of time to turn around that the space shuttle did. SpaceX is objectively a failure, selling the next big thing as a means to hide what did not come to fruition. If you honestly think the new rocket is gonna be flying in under a decade or before spaceX goes bankrupt. You’re an idiot.
A progressive society does not need to retroactively change history, it can accept the imperfections of the past in the knowledge that we’ve already changed.
How is pointing out the heinous shit changing history? If anything, it’s accepting the imperfections of the past and acknowledging we have changed by calling out the callousness of its prior implementation and calling out what to avoid… you are literally contradicting yourself.
Well, that’s sad to hear. I remember playing it in the beginning, and most of the servers I joined at least tried to protect the environment. I guess times have changed, it’s been a few years since I actively played it.
Have you ever tried out the game ECO?
Thanks, fixed!
Single player games rarely need or demand “continued support” and player numbers aren’t indicative of that
Sure maybe if the gaming industry didn’t constantly release buggy broken messes. But alas that’s not the world we live in and is very much a metric I care about to know whether or not a game is going to become abandonware or at least have community support if the developer won’t. These metrics allow that community or developer to understand if there is a player base which would benefit or a market to keep selling to. So yes they add value for players.
Single player player numbers aren’t indicative about things getting a sequel, low player count games get sequels, high player count games don’t get sequels. It has no direct bearing.
They very much are if the game is single player based. Acting as if demand is not a reason for games to get sequels or the budgets which come from player sales is not relevant is completely naive. Yes companies can run into financial hardships, get acquired and all manner of other circumstances that can lead to development being stopped whether there was an active player base or not. That’s not what these metrics represent and can give you an idea of what ip might get cut if a studio is acquired. They are useful and helpful, and I like to see those counts for my own understanding.
If you want to check if there are guides you can just Google it, it’s a lot more useful to just Google it. Then you’ll actually know instead of guessing.
Sure that used to work before SEO has killed search results, it’s quicker to check a player count on steam then to wade through garbage ai generated articles to find out if there is an active community following the game. It’s not a guess either if there are many people playing then there will be demand for content on YouTube or other platforms which means I can find guides.
Knowing single player, player counts is really just for vague curiosity. There’s no real use to it.
The only reason to hide it is to trick users to get abandon ware games or obscure how bad a game is doing. Keeping those stats up gives you valuable information, as I have pointed out. You are arguing in bad faith here and I honestly don’t know why unless you have some gatcha game on steam that you want to hide player stats on to hopefully drive some sales which is disingenuous.
Sure you do, is it going to get continued support due to a big enough player base? Is the game gonna get a sequel from its popularity? Are there plenty of guides out due to the player count?
There is definetly more nuance to showing player numbers ffs.
Edit: fixed my do due spelling errors
Correct but that screen real-estate isn’t the biggest issue as you generally have the phone and controller fairly close to your eyes, at an optimal viewing distance. Plus, I can stream up to 4k on my device or 1080p at 120fps if I wanted to stream from my pc. Think monitor vs TV gaming. Viewing distance is much more important than screen size on its own.
The thing is they are only targeting that small market for PS5 gamers, they don’t want to compete in the handheld market and possibly loose those customers who would be happy with just a ps5 remote play experience vs a better more expensive device. I get it, they don’t have to have as many competitors and it makes it slightly cheaper versus the non dedicated competitors giving them a niche area to sell to.
I mean it’s an 8in 1080p touch screen display at 60hz, the panel is probably around $60, the hardware is probably like a pi zero so $20, and a controller $70. So just on hardware this is probably around $120 after taking into account supply chain discounts. Then, manufacturing costs, and they probably don’t even have that high of a profit margin on the device. Add in a $100 for the actually chip set and yeah you get more features but it’s not that crazy imo. Just a niche market for sure.
It’s just a $200 pro controller with a screen. I don’t think it’s gonna have a massive market, but for what it is, it’s not entirely terrible. Not everyone has a phone with a large screen so upgrading to a $1k phone is not a move they can make, but $200 for what’s basically an extra controller with an 8in display is not terrible just very niche.
Edit: If you just want a screen controller combo for streaming, there are a myriad of android based options littered in the space for nearly the same cost and similar screen size.
They do sell like $5 phone clips for controllers now a days as some mobile games are adding more controller support. But if for you an extra inch or two of screen real estate for the display is worth $200 then that’s your position, it just seems like the market share for that will be pretty damn niche. Like the nvidia shield I don’t expect it to be around for to long so if you do want this you better get one while they make em but know once the ps5 is done support for this will die out as well.
My phone is nearly a 7in screen, I could Bluetooth connect a Playstation controller and have the exact same functionality, using the hardware I already have. I get that if you don’t have a phone with a bigger screen then this becomes more of a proposition as getting a newer device with a larger screen is gonna be north of $1k USD, so spending $200 to get a portable display and extra controller in a sense is not that bad value wise. I do see where people are seeing it being wasteful as other devices are capable just not at the same level, the only thing I’m wondering is how big is the market of people who wouldn’t rather get a $5 phone holder for their ps5 controller and just use their phone. I see a couple people in this thread here but if most realized they could get a similar experience for $5 for a plastic phone clip would this really look as enticing?
Lmao alright bud go fire all your employees and see how you do. Then you will understand who needs to be loyal to who.