Founder of RWP Gallery
Not sure if it fits your description but the first one that pops up in my mind is Starbound
Update; missclick aknowledged
I would guess to let raiders demolish the wall and be in for a surprise? Let us know if I’m right @Luccy_wq2
The blood trail ending at the prison door is creepy
Raids would come in from all sides, really. There would however always be some raiders going for the door on that side of the building and if they were coming from the east they would go over the island. Catobar was on her own so had to rebuild all of those traps by herself so they weren’t always up, though.
RimSaves | http://steamcommunity.com/sharedfiles/filedetails/?id=1713367505
HugsLib | http://steamcommunity.com/sharedfiles/filedetails/?id=818773962
Timelapse 2000 | https://steamcommunity.com/sharedfiles/filedetails/?id=3054791647
Stand Your Ground |
Colony Manager | http://steamcommunity.com/sharedfiles/filedetails/?id=715565262
RimHUD | http://steamcommunity.com/sharedfiles/filedetails/?id=1508850027
Follow Me | http://steamcommunity.com/sharedfiles/filedetails/?id=715759739
TD Enhancement Pack | http://steamcommunity.com/sharedfiles/filedetails/?id=1339135272
RuntimeGC | http://steamcommunity.com/sharedfiles/filedetails/?id=962732083
Better Vanilla Masking | http://steamcommunity.com/sharedfiles/filedetails/?id=1736114368
Numbers | http://steamcommunity.com/sharedfiles/filedetails/?id=1414302321
Blueprints | http://steamcommunity.com/sharedfiles/filedetails/?id=708455313
Better Pawn Control | http://steamcommunity.com/sharedfiles/filedetails/?id=1541460369
Allow Tool | http://steamcommunity.com/sharedfiles/filedetails/?id=761421485
Progress Renderer | https://steamcommunity.com/sharedfiles/filedetails/?id=2010777010
Common Sense | http://steamcommunity.com/sharedfiles/filedetails/?id=1561769193
Vanilla Weapons Retextured | http://steamcommunity.com/sharedfiles/filedetails/?id=1685182223
Moody | http://steamcommunity.com/sharedfiles/filedetails/?id=826998327
Snowy Trees | http://steamcommunity.com/sharedfiles/filedetails/?id=1322101066
Nonuple rocket launcher | https://steamcommunity.com/sharedfiles/filedetails/?id=1739385799
[1.0] Modlist | http://steamcommunity.com/sharedfiles/filedetails/?id=1545126946
Storyteller control room | https://steamcommunity.com/sharedfiles/filedetails/?id=1904602750
Randy knew what we were up to. He let us fill the map with traps at cleverly assigned locations. Then he sent us a mech cluster with a sun blocker and after that what seemed like 2 weeks of toxic fallout. So no trees for at least 2 seasons, so no traps. We had hope, we planted trees, we did our rituals. But then came doom, from two sides. Should we run away?
It’s always good to have the game running at 900tps and then hear a very large explosion while watching someone hunting and then move back to see your colony is no longer a thing
We had to store it somewhere
It may be the seed, I’m not sure
This might be valuable information for other users who run into this as well
This post gets an exception from rule 2 because it is surrounded by water so there’s nothing to see beyond the island
deleted by creator
Yeah I caught one easily because it appeared when traders were present. I don’t think the spoiler alerts are obliged anymore, but do as you please everybody
Sadly, somewhere along my playthrough something adjusted mech raids to be 100% after a certain point. I could not put my finger on the cause so I had to remove the mechanoid faction as a whole to be able to get regular raids. I made a rule for myself, 1 year of mining on a nearby mountainous tile was allowed by the local population.
After that we were on our own. We got as much steel as we could to build the intitial base. By growing rice, cotton and healroot we got our own production going. We had a psychopath butcher the raiders, for making chemfuel and clothes to sell. There are unlimited traders here, although not for free. Making all the armor was a lot of tedious work, we had to learn a lot the hard way. But most of us survived and we are now one our way to an unknown destination
Mods:
brrainz.harmony ludeon.rimworld ludeon.rimworld.royalty ludeon.rimworld.ideology ludeon.rimworld.biotech ludeon.rimworld.anomaly arandomkiwi.rimsaves unlimitedhugs.hugslib avilmask.commonsense neptimus7.progressrenderer_steam carbontnt.ezinfestation jaxe.rimhud zylle.standyourground mlie.fencesandfloors unlimitedhugs.allowtool jastro.reclaimfabricupdate arof.fluffy.worktab.continued vesper.notmyfault_steam swablu.ambience giantspacehamster.moody smashphil.dropspot mlie.wehadatrader erdelf.minifyeverything thevillageguy.gen2hydro.1_steam mehni.numbers uuugggg.tdpack fluffy.blueprints calltradeships.kv.rw uuugggg.replacestuff tvg.timelapse2023
You have some explaining to do https://media.rimworld.gallery/27/fe/27fe2a3d3131999f9ae26c130706e7bc11594ea5041134f5525437df2d02b407.png