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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I remember being in like a GameStop or whatever the store was prior to that in my area. The tvs in the store were playing a teaser for the new Zelda game that was going to be coming out. I think this might have been like very early concept of windwaker before they went with the cartoon cell shaded style. I remember there was a sword fight between I think Link and Ganon. I remember thinking that games had peaked at that point. Of course we didn’t end up getting exactly that, but the memory remains.













  • I don’t know what these would really be alternatives to, but I impatiently await every new game from Daniel Mullins Games. Inscryption was a fantastic deck builder and I more than got my monies worth out of it. I also follow Stranga Games pretty closely. Very small developer makes story focused retro style adventure games. No combat at all generally. So if you like a casual experience and that style of game, it might be something to look into.


  • you_are_dust@lemm.eetoMemes@lemmy.mlnot actually simpler times
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    11 months ago

    Not sure which you are referring to, but they’ve both been around as creators on YouTube forever. They are both still actively making content. I’m not sure what memes you’re seeing, but maybe you’re just coming across communities with people that grew up watching this stuff more now. AVGN started in 2004 and Nostalgia Critic in 2007 so there’s a long history out there.



  • I have a couple kinda unique things to suggest. There is a small indie game called Eversion that you can find on Steam. The core mechanic is about shifting to these different planes of existence to finish levels. You can only shift at certain places and shifting opens up pathways that weren’t there before. Its retro style graphics and otherwise very simple controls. The Turing Test is a puzzle game like Portal, but instead of portals, you have a gun that can be used to move energy orbs from around the rooms to unlock doors. The game feels like it encourages creative problem solving a lot more than most puzzle games. Catherine. Catherine is a game in a few styles. You spend part of the time at a diner/bar interacting with people. Then you go to sleep and in the dream world you ascend towers using moveable blocks that you must climb. Sometimes you are chased up the tower by a boss enemy. There is no combat in the game. It’s about ascending the tower as fast as possible at night and progressing the story by day.