The Steam version of Sonic Adventure is a bad port of a bad port, but just downloading the mod manager itself undoes one of those bads and the Dreamcast Conversion mod undoes the other, and that’s not even getting into the crazy stuff people have done like hack Klonoa and their mechanics into the game
I’m running See You Space Cowboy tomorrow and then playing in a fantasy hack of it on Thursday. sure is easy keeping track of mechanics that way! i’ve also got a copy of Blueholme (holmes basic dnd retroclone) i’m dying to run eventually