DancingPickle

  • 7 Posts
  • 14 Comments
Joined 1 year ago
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Cake day: June 19th, 2023

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  • First, let’s consider that up until fairly recently in human society, writing has been the domain of the wealthy and not entirely accessible to everyone. The rich could write whatever they want or patronize those who could write what they wanted for them. The rarity - relative to the greatest developments of proliferation being chiefly the printing press and recently the internet - of written works, demanded that anything someone bothered to put into physical written form must have considerable innate value to someone. If they didn’t, nobody would have bothered with the effort or expense.

    I no longer have access to the reference for a citation and am having trouble digging it up, but I saw (probably on a blog about AI) some figures recently describing the amount of written “material” produced by humanity on a daily basis (or some other comically short time) in 2023 being comparable to the amount produced in the ~five thousand preceding years since the written word is thought to have been invented.

    With as much “writing” being produced, most of it being spam or low-effort shitposting, the signal to noise ratio is unbelievably high. Regardless of the profundity of the thought being born and described, the chance of having anything written today - randomly on the internet - recognized for its quality is infinitesimally small.

    I believe that there IS a fantastic amount of truly remarkable writing being done every day all over the internet. Nearly all of it will be retained on some form of media basically forever, even until the media is woefully obsolete / destroyed / the heat death of the universe. Most of it will never be set upon by human eyes again after this weekend.

    Today, like hundreds of years ago, what rises to the surface does so due to commercial pressures. If you are awesome and impress a publisher with deep pockets, your words could be preserved in a form that will be read in 2434. Of course, it will have to continue to be impressive long after most of the books selected by Oprah’s Book Club.





  • I’ve been in IT a long time and building PCs for longer, but my debugging skills degrade in direct proportion to how frustrated I am by the problem. That usually starts off very high and gets higher as obvious things get checked off the list.

    Evidently I still have some kind of problem, because the GPU just fell off the bus again… but I haven’t had any frame rate issues in the last hour, so I think it’s a coincident problem and maybe not related to the moth. I did just update a BIOS, so I dunno. Too late to worry about it tonight.



  • To answer my own question for future Lemmy students.

    The work in the above question is absolutely doable, to degrees of satisfaction that will vary depending on your level of pickiness and how large an area you are trying to impact.

    The area I was trying to lower totaled a bit over 100m blocks. This requires a lot of memory to accomplish. When I tried on my server with 6GB allocated, it crashed over and over. Following instructions I received from a dev on the Worldedit Discord:

    You can use the //move command to move it, and //regen to regenerate the underground area after it’s moved based on current MC generation You can also try disabling things like updates & neighbours in //perf Probably everything except lighting is fine to disable

    With that advice combined with my own experimenting…

    • Increase RAM to 24GB
    • Disable autopause
    • Disable backups
    • Disable Coreprotect
    • disable updates & neighbors in //perf

    …I was able to move, about ~20m blocks at a time, the whole mess in about a half dozen operations, down 30 blocks from where it was. Entities did not move with the structure, most notably armor stands and item frames.

    With the same considerations, I was able to “fill in” all the empty space down to -64 using //regen.

    Now, while this was all happening, I got booted, the threads fell behind, could not reconnect, etc - but until I’d disabled a bunch of stuff and increased resources, the operations would not complete at all.

    I hope this helps someone!






  • Let’s look at what Snoosite has been historically good at.

    • propagating web content
    • providing a space for derivative communities of content

    The web content is already all over the place and takes no more than a dedicated core moderation team to begin driving discussion. The latter - content communities - is what really made Snoosite exceptional, and what drove that engagement was principally the aggregation aspect in the beginning combined with a distaste for the alternatives.

    Lemmy is modeled very closely after Snoosite, obviously, and shares the same potential for link aggregation. The community building is really an organic function, and if we’re able to ride the wave, we may not continue to blast into the stratosphere but arriving at a decent plateau to provide a viable federated alternative is a noble and lofty goal.

    The secret sauce, if the Lemmy devs implement features creatively, is ActivityPub. Cross pollinating conversations and communities between microblogging, distributed image sharing and tagging, and link aggregation communities of content using built-in features of hashtags and boosting is … well, it’s game-changing, and it gives me tingles to think about how well it COULD be done.

    I’m not really wasting any time on Snoosite anymore other than for archaeological purposes. Now, it’s only been a few days, so I can only speak from my own history - when I made a decision to drop Birdsite like a hot rock, I did so completely and deleted my account. I’m a little less inclined to be as drastic with Snoosite because of historical significance relating directly to technical interests of mine. But as time passes and the Fediverse grows, and Lemmy (or another technology) matures into the space, I think the relevance of Snoosite will fade like so many farts in the wind before it.