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Cake day: June 30th, 2023

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  • For anyone not into PokemonTCG, this looks like PokemonTCG but will play with different cards and different rules. Energy is different (it looks like you have energy in an Energy Zone instead of attaching to individual mons), the battlefield is different (3 bench spots instead of 5), and so far the cards look to be simplified from actual existing cards.

    I believe last time they showed it off it was something like 2 free packs a day, and trading is included (unlike the current digital platform, Pokemon TCG Live).

    So overall, it’s probably a fairly different game that’s looking to simplify the gameplay and introduce the entire “collect and play” thing to people for free. Hook them in with this, and maybe get some people invested in playing “real” PTCG.


  • Honestly, Pokemon is one of the games with fewer money issues than other TCGs. A tier 1 deck in Pokemon costs $30-$120 for Standard format, which is what most people play, apparently. JustinBasil has good posts detailing the decks and key cards, as well as strategies and example gameplay videos.

    I say this coming from MtG, where that price point is only really something you can do in Pauper (commons only format), and a Standard deck will cost $50-230, a Pioneer deck will cost $120-380, and a Modern deck will cost $270-700. In Magic, the most powerful cards (for competitive 60 card play) is the credit card.

    Pretty sure YuGiOh and One Piece and Lorcana and Flesh&Blood and Digimon also have more expensive decks than Pokemon. Obviously, Pokemon can get expensive once you try to bring out your deck with special art and special foil versions, but for just obtaining usable competitive game pieces, it’s basically the cheapest thing around.



  • meant2live218@lemmy.worldto196@lemmy.blahaj.zonepoggers
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    19 days ago

    Not quite the full history. Poggers was based on PogChamp. PogChamp was a Twitch emote, of Street Fighter player/content creator Gootecks from when he and Mike Ross did a silly video bit playing pogs by dropping a fight stick on it.

    PogChamp was used a ton on Twitch (and other creators made their own versions of the face), until Gootecks kinda got problematic with his remarks on Jan 6th (and other stuff like alternative health and COVID disbelief). I think they replaced his face with a number of other reactions that also fit the bill?


  • Embracer doesn’t really make a game good or bad. The harm they’ve brought to the industry has more to do with their acquisition of studios and then closing them down after realizing they’ve overextended themselves. In the early days, they were looked at as a potential boon to the industry, offering pay stability for studios with their size, but obviously they made some poor choices and have done irreparable damage to many developers’ lives.



  • I agree completely. Some games and genres really need enough players to ensure queue times aren’t awful, and that there are lobbies/games/matches where players of all levels can enjoy themselves.

    Battle Royales need big playerbases. Team-based games (like many shooters and MOBAs) benefit from larger playerbases. Fighting games want large playerbases, because it’s very frustrating to get a game 6 months after release only to find that it’s a Discord fighter, or that the only people playing are absolute killers who destroy you without leaving you any room or time to learn how to improve.


  • Among 2D fighters, SF6 and MK1 are pretty dang big.

    I would recommend GBFV:R and GG Strive. Granblue is very grounded, and if you play Street Fighter you’ll be able to wrap your head around the systems. Strive is a bit more anime, but without being too much (in the way that Xrd Rev 2 and Melty Blood are too much for me to comprehend what’s happening).

    I don’t know if you’re into tag-style games, but learning one might help you get ready for when 2XKO comes out. I’m not a Riot fan, but Riot has such a following that whenever it launches, it’ll receive a large playerbase immediately.

    Also, regarding the 30th Anniversary collection, I personally think it’s super cool. Awesome for local play and for nostalgia. It even has netplay for Hyper Fighting, Super Turbo, Alpha 3, and Third Strike, though most PC people are probably just playing on Fightcade instead.








  • LET’S GO FIGHTING GAMESSSSSS

    Tekken 8 - $39.98
    I’ve heard good things about this Tekken, but I’ve never wrapped my head around the combo/juggle system and 3-D fighters in general

    DBFZ - $9.59
    Great game, it’s a shame that it didn’t get to shine long enough as the common grounds among various FGC communities. Still, for $10, that’s great.

    MK1 - $27.99
    I think this is supposed to be a story reboot, so it’s easy to get into for newer players, narrative-wise. Combat seems to be good too, and NRA is great for including lots of things to do for people who aren’t into grinding a ranked ladder against human opponents.

    GG Strive - $19.99
    This game is GREAT. It isn’t quite as frenetic as older entries or other anime fighters, but it’s flashy and stylish as hell. I’ve gotten multiple people into fighting games starting with GG Strive. Definitely check it out if the look or style even remotely interests you.

    Granblue Fantasy Versus: Rising - $29.99
    I like this one a lot, though the sale is a bit shallow. Anime looks, but a very grounded system. It gelled with me, coming from a Street Fighter background. I still struggle with corner combos, but to me it’s a demonstration of the accessibility and depth of the game. I can hit my 4 hit combo, sure, but someone who knows what they’re doing can pull out a 9-move combo and do 30% more damage in the corner, meaning that playing for stage position and footsies and everything are just as important as they are in SF.


  • I never played it, but it seemed to face the issue that so many other flash-in-the-pan games have. It’s got a great idea, and then players want more, more, more, and the team wasn’t planning/prepping for that much that soon. And by the time they do get those additions ready, the playerbase has moved on.

    I heard Helldivers has fallen off a cliff for player count, and it’s definitely been the bane of many fighting games I’ve bought.