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Maybe. It’s definitely good at what it does, playing music.
Maybe. It’s definitely good at what it does, playing music.
I really like this app. Though it does seem to have google tracking according to duckduckgo. Maybe inevitable because it’s getting the music data from YouTube? But that would mean that it wouldn’t work while blocking the trackers, but it does work. I don’t know, just felt it was worth pointing out.
Besides that, pretty nice app. Works well, has a nice UI.
This is sick, definitely gonna check that out later. The Satellaview is such a cool device, kinda retro futuristic. The idea of using satellites seems crazy today. What a shame it never released outside Japan. I guess making such a service work in other countries would have been really expensive.
Oh man, I really have to play Superstar Saga again. Started it in 2019 when I got a GBA for the first time, but every time I took a break from the game it was larger than the one before. That’s kinda weird too, since I remember the game quite good.
Anyway, I always forgot the button combinations for the different attack moves. I somehow still made it to the final boss but never beat it, because at that point I just forgot basically everything. Really one of my weirdest playthroughs. Definitely have to check that game out again, thanks for reminding me about it. Good luck with your playthrough!
This basically sounds too good to be true. Making an FPGA core for 1 console is already a challenge, but making a new console that uses multiple cores and plays hundreds of games perfectly? Not gonna be easy.
Especially since they also want to add many more hardware features. The disc drive in particular stands out. I really wonder how they are planning to make all of this work. It’s like they want to recreate the hardware accurately but also add features.
Will the FPGA core be less accurate because of this? Or will it emulate the real hardware perfectly with these extra features added by another chip? Probably the latter, but I’m really looking forward how this is gonna work out nonetheless.
Definitely an interesting project.
Nice that you finally got one!
I am also thinking about buying one, but I’m hoping they’ll do a clear blue version like they did for the PS1. I currently have 2 clear blue official memory cards in my PS2 and really like the look, so it would be cool if I could keep that color scheme.
30fps would be a joke on the normal switch. All the Metroid Prime games are running at 60, even the MP Remaster. I’d be surprised if 4 would run at 30.
Were at the end of the generation, this game has been in development for years. If there’s a time where the devs really know how to use the hardware to its full potential, it’s now.
Going for walks on rainy days is great. I do it almost every time it rains a lot. Enjoy!
It was a remaster
Wait, the OG 3DS has that too? My New 3DS has that problem as well. Crazy that they managed to repeat that design flaw.
Yeah, I’m planning to get a PS4 or maybe PS4 Pro as well. It’s a great deal considering the large library of games, many of which can be bought physically for relatively cheap.
Fuck. Why are you telling us about it?
I should have never installed it, damn it
The Wii U Pro controller in general was great. Best battery life I have ever seen on a controller. Great dpad thats clicky but still uses membranes so it’s still a bit softer than the one in the DSi or New 3DS systems. The sticks were incredibly smooth too for some reason. I would use it more today if it wasn’t for the lack of gyro, which is a dealbreaker for many games for me.
Were you a dev back in the day that’s still mad at sony for not telling you by any chance? Just curious, because you seem like you have quite the problem with Sony not telling devs about the differences of a devkit.
That dev kits were more powerful? I looked it up and wasn’t able to find anything about that. Besides that, things like having more RAM is not uncommon on devkits if you mean that.
I love the PS2. Many great games, played a lot of Lego Star Wars II on it. I still play on mine every few days, it’s a great system. Games today aren’t like this anymore.
It wasn’t as underpowered as many people think. I know it’s easy to go like “yeah the cpus clockspeed is like 50% lower than the gamecubes and half as slow as the one in the xbox”, but really that’s just half of the story. The Emotion Engine was quite powerful in the right hands, you just needed to know how to fully use it, including the 2 vector units. There are enough games out there that show the PS2s full potential. The problem is that a lot of the earlier games didn’t really fully utilize the EE.
Man, TimeSplitters 2 is the goat. Still play it every now and then. Some levels weren’t that great, but the characters, multiplayer aspect and just the overall “goofyness” of the game really make it stand out
Yeah, what a legend. Dude knows the N64’s hardware better than any other person on earth
Awesome. Just read through the whole page, seems like they made some big changes. Very nice!