nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months ago'Cheating and exploiting undermine the integrity of our game': Over 600 Star Citizen accounts have been suspended for racking up in-game currencywww.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up199arrow-down12
arrow-up197arrow-down1external-link'Cheating and exploiting undermine the integrity of our game': Over 600 Star Citizen accounts have been suspended for racking up in-game currencywww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square24fedilink
minus-squareDarkThoughts@fedia.iolinkfedilinkarrow-up4arrow-down1·5 months agoNah. It’s directly related to player count. It’s the servers & engine.
minus-squareQuadratureSurfer@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·5 months agoThat definitely plays a part, but if a player doesn’t have a computer that’s up to spec, they’ll have a bad time no matter what.
minus-squareDarkThoughts@fedia.iolinkfedilinkarrow-up3·5 months agoSure but that’s a very generalized statement for any game and clearly not what I was getting at. Standing in one location and having FPS fluctuations of up to 50 FPS based on server load is definitely not a PC spec issue.
Nah. It’s directly related to player count. It’s the servers & engine.
That definitely plays a part, but if a player doesn’t have a computer that’s up to spec, they’ll have a bad time no matter what.
Sure but that’s a very generalized statement for any game and clearly not what I was getting at. Standing in one location and having FPS fluctuations of up to 50 FPS based on server load is definitely not a PC spec issue.