• Muffi@programming.dev
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    1 year ago

    Software Engineering. Most software is basically just houses of cards, developed quickly and not maintained properly (to save money ofc). We will see some serious software collapses within our lifetime.

    • SHITPOSTING_ACCOUNT@feddit.de
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      1 year ago

      Y2038 is my “retirement plan”.

      (Y2K, i.e. the “year 2000 problem”, affected two digit date formats. Nothing bad happened, but consensus nowadays is that that wasn’t because the issue was overblown, it’s because the issue was recognized and seriously addressed. Lots of already retired or soon retiring programmers came back to fix stuff in ancient software and made bank. In 2038, another very common date format will break. I’d say it’s much more common than 2 digit dates, but 2 digit dates may have been more common in 1985. It’s going to require a massive remediation effort and I hope AI-assisted static analysis will be viable enough to help us by then.)

      • insomniac@sh.itjust.works
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        1 year ago

        My dad is a tech in the telecommunications industry. We basically didn’t see him for all of 1999. The fact that nothing happened is because of people working their assess off.

        • SHITPOSTING_ACCOUNT@feddit.de
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          1 year ago

          Tell that to the custom binary serialization formats that all the applications are using.

          Edit: and the long-calcified protocols that embed it.

          • SHITPOSTING_ACCOUNT@feddit.de
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            1 year ago

            I get the joke, but for those seriously wondering:

            The epoch is Jan 1, 1970. Time uses a signed integer, so you can express up to 2^31 seconds with 32 bits or 2^63 with 64 bits.

            A normal year has exactly 31536000 seconds (even if it is a leap second year, as those are ignored for Unix time). 97 out of 400 years are leap years, adding an average of 0.2425 days or 20952 seconds per year, for an average of 31556952 seconds.

            That gives slightly over 68 years for 32 bit time, putting us at 1970+68 = 2038. For 64 bit time, it’s 292,277,024,627 years. However, some 64 bit time formats use milliseconds, microseconds, 100 nanosecond units, or nanoseconds, giving us “only” about 292 million years, 292,277 years, 29,228 years, or 292 years. Assuming they use the same epoch, nano-time 64 bit time values will become a problem some time in 2262. Even if they use 1900, an end date in 2192 makes them a bad retirement plan for anyone currently alive.

            Most importantly though, these representations are reasonably rare, so I’d expect this to be a much smaller issue, even if we haven’t managed to replace ourselves by AI by then.

            • SCB@lemmy.world
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              1 year ago

              an end date in 2192 makes them a bad retirement plan for anyone currently alive.

              I can’t wait to retire when I’m 208 years old.

              • SCB@lemmy.world
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                1 year ago

                Butlarian crusade

                Butlerian Jihad, my dude. Hate to correct you, but the spice must flow.

                • Hydroel@lemmy.world
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                  1 year ago

                  If you’re going to correct people about Dune quotes, at least use one from the book! “The spice must flow” doesn’t appear in any of them, it’s a Lynch addition.

        • SHITPOSTING_ACCOUNT@feddit.de
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          1 year ago

          How much software is still running 32 bit binaries that won’t be recompiled because the source code has been lost together with the build instructions, the compiler, and the guy who knew how it worked?

          How much software is using int32 instead of time_t, then casting/converting in various creative ways?

          How many protocols, serialization formats and structs have 32 bit fields?

        • SHITPOSTING_ACCOUNT@feddit.de
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          1 year ago

          The most common date format used internally is “seconds since January 1st, 1970”.

          In early 2038, the number of seconds will reach 2^31 which is the biggest number that fits in a certain (also very common) data type. Numbers bigger than that will be interpreted as negative, so instead of January 2038 it will be in December 1901 or so.

          • BarqsHasBite@lemmy.ca
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            1 year ago

            Huh interesting. Why 2^31? I thought it was done in things like 2^32. We could have pushed this to 2106.

            • SHITPOSTING_ACCOUNT@feddit.de
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              1 year ago

              Signed integers. The number indeed goes to 2^32 but the second half is reserved for negative numbers.

              With 8 bit numbers for simplicity:

              0 means 0.
              127 means 127 (last number before 2^(7)).
              128 means -128.
              255 means -1.

      • spez@sh.itjust.works
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        1 year ago

        Then you start off fresh going “this time it’s going to be different” but the same fucking things happen and you end up cramming that project in 3 weeks.

  • ImplyingImplications@lemmy.ca
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    1 year ago

    I used to be a funeral director. The majority of outsiders were unaware of pretty much everything we did. Often on purpose because thinking of death is uncomfortable.

    The biggest “secret” is probably that the modern funeral was invented by companies the same way diamond engagement rings were. For thousands of years the only people who had public funerals were rich and famous. It was the death of Abraham Lincoln that sparked the funeral industry to sell “famous people funerals at a reasonable price”. You too could give your loved one a presidential send off! The funeral industry still plays into this hard, and I’ve found many people are simply guilt tripped by society to have a public funeral.

    • LillyPip@lemmy.ca
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      11 months ago

      Not so fun story:

      One of my first jobs when I was barely 18 was with one of the big funeral home/cemetery providers in the US. It was positively horrible, and not for the reasons most people think.

      As a new hire, you’d start on the cold-calling phone banks, which was bad enough. Nobody wants a cold marketing call from a cemetery. But it got worse from there.

      After a month on the phone bank, I’d done well enough to be promoted to field sales, which meant going to the most impoverished areas of town to follow up on the appointments the phone bank had made, basically trying to scare poor elderly people into handing over what little they had to ‘pre-plan’ for their deaths, with the pitch that if they didn’t, their family would suffer.

      After a few appointments it was clear I didn’t have the stomach for that, so they moved me to on-site sales, which was somehow worse.

      On-site sales included helping to host the Mother’s Day open house at the large main cemetery. They set up a greeting station at the entrance with refreshments and ‘in memorium’ wreaths that could be bought by bereaved family (on that day, mostly children of the deceased, but also mothers who had lost their children, some at a very young age). It sounds like a kind thing to do, because many young mothers/fathers coming to visit were so distraught, they hadn’t stopped for coffee or thought about flowers.

      I was not stationed at the welcome station. I was a ‘roamer’, meaning I was one of several staff expected to meander through the graves and check on families graveside – to ask if they needed anything and to upsell them pre-planning packages for themselves or their other children. I am not kidding, we were expected to do that.

      I had to be prodded to approach my first mark (a young couple ‘celebrating’ the woman’s first Mother’s Day at the grave of her several months old child, and I couldn’t stomach it. It felt barbaric, to even try to sell someone who could not stop crying at the grave of her young child. I couldn’t do the pitch, obviously, and backed out as soon as possible, then hid by the skips behind the main building until the end of the day when I quit.

      I’ve done many jobs in my life, including cleaning bowling alley toilets, but I’ve never been asked to do anything as vile.

      I’ll bet everyone in the funeral industry can guess which company I’m talking about.

    • merc@sh.itjust.works
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      11 months ago

      What do you mean by “public funeral”? What’s the alternative? It sounds like you’d consider an event with only friends and family where there was a coffin in a room to be a “public funeral”. That seems to be what most people have, but it isn’t very public. Is a non-public funeral one where the family makes the coffin themselves and there’s no event where people see the dead person and the coffin?

  • SHITPOSTING_ACCOUNT@feddit.de
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    1 year ago

    How online ads actually work.

    Very simplified TLDR: you visit a news site. They load an ad network and tell it “put ads here, here and here”.

    The ad network now tells 300 companies (seriously, look at the details of some cookie consent dialogs) that you visited that news site so they can bid for the right to shove an ad in your face.

    One of them goes “I know this guy, they’re an easy mark for scams according to my tracking, I’ll pay you 0.3 cents to shove this ad in their face”. Someone else yells “I know this guy, he looked at toasters last week, I want to pay 0.2 cents to show him toaster ads just in case he hasn’t bought one yet.”

    The others bid less, so that scam ad gets shoved in your face.

    That’s extremely simplified of course. https://en.wikipedia.org/wiki/Real-time_bidding has a bit more of an explanation.

    • drekly@lemmy.world
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      1 year ago

      And how you’re tracked online. I’ve worked on Google ads accounts every day for a decade and I don’t see you,the user, and your data.

      I just click “female, 50+, likes home decor, uses a phone” and then a little business I work with bids 10% extra on you because they think you might be interested in their new autumn wreaths they’re super proud of, and Google think you fit that box I ticked.

      And that’s advanced marketing for most businesses. Most businesses won’t even get into the audience side of things and they’ll stick to keywords: they’ll show you an ad because you searched for “autumn home decor” and that’s all.

      Google take advantage of most advertisers by saying "let us be in charge of your keywords, and how much money you spend, our AI is smarter than you and you don’t have time!"And most businesses just use the automatic stuff because they don’t understand it, and it’s true, they don’t have time… so then Google takes your “autumn wreath” keyword and shows your ads to someone looking for “Christmas trees”, because they’re both seasons and they’re both plant related, right?

      And then the small business gets charged $1 by Google to show their autumnal page to someone who wasn’t interested and left right away.

      My job is to help these businesses actually make an advertising account that doesn’t fall for all these little bear traps that Google sets all over their ads interface. They weren’t there 7 years ago, but things have been getting worse and worse. Including third party sales companies like regalix, hired by Google to constantly call you and telling you to trust the automation and spend more.

  • ToppestOfDogs@lemm.ee
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    1 year ago

    Inside almost every arcade cabinet is a Dell Optiplex running Windows 7, or 10 if its really recent. There’s no such thing as an arcade board anymore, they’re all Dells, or sometimes those HP mini PCs, usually with the protective plastic still on.

    Daytona even uses a Raspberry Pi to control the second screen. SEGA intentionally ships those with no-brand SD cards that consistently fail after 3 months. It’s in their agreement that you’ll buy another card from them instead of just flashing the image onto an SD card that won’t break.

    The Mario Kart arcade cabinet uses a webcam called the “Nam-Cam” that is mounted in a chamber with no ventilation, which causes it to overheat and die every few months, so of course you’ll have to replace those too. The game will refuse to boot without a working camera.

    Oh yeah also all arcade games with prizes are rigged. All of them. We literally have a setting that determines how often the game will allow wins.

    • Tilgare@lemmy.world
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      11 months ago

      Oh yeah also all arcade games with prizes are rigged. All of them. We literally have a setting that determines how often the game will allow wins.

      One time on vacation, my little sister and I found a crane game in the game room of our hotel that was clearly over tuned - basically every button press was another win, it was great. We still remember it fondly. A stupid thing, but even at that age we knew these are usually scams and we we’re stoked to just basically get cheap toys.

    • Excrubulent@slrpnk.net
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      11 months ago

      It’s in their agreement that you’ll buy another card from them instead of just flashing the image onto an SD card that won’t break.

      Sounds like it’d be pretty simple to just replace it and not tell them. If they tell you they know it should’ve broken down by now, just ask, “Why, did you intentionally sell me something defective?”

      • Dadd Volante@sh.itjust.works
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        11 months ago

        Yes. You have to have a license to charge people money to play those games.

        Otherwise you would have seen a ton of arcades open already

        Edit: I only know this because I asked a guy who ran one. His machines were in pretty bad shape and I inquired why he didn’t just do as you thought.

  • ✨Abigail Watson✨@lemmy.blahaj.zone
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    1 year ago

    Accounting is a goddamn mess. There’s lots of mistakes in accounting, finance, banking, etc but we’re supposed to act to outsiders like they never happen. Publicly traded companies (US) get audited every year, but no audit company would give a paying customer a failing grade. New grads are funneled into working for public firms - the 10 or so companies that cater to the world’s audit, tax, and consulting needs. They’re supposed to teach discipline, but in reality they only teach you security theater. You’re worked to the bone until you either burn out or agree to perpetuate the system to keep your job.

    And the only reason it continues to work is society’s social contract agreeing that it has to work because we don’t have any other options. All it takes is the rumors that the idea is failing - like in the silicon valley bank run - and we’re all out of luck. With the speed of information these days all it takes is a few minutes for a situation to spiral out of control. It’s bonkers.

    I got into accounting because I enjoyed bookkeeping in high school. Now that I’m in it I refuse to work for anything larger than a mid sized, non public company.

    • at_an_angle@lemmy.one
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      1 year ago

      So basically, everyone is full of bullshit and lying to keep the system working.

      Why am I not surprised?

      • Sludgeyy@lemmy.world
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        1 year ago

        Social security would be a ponzi scheme if it wasn’t done by the government. System only works because new younger people are “convinced” to put in money to pay the old in hopes that new younger people will pay them in the future.

        The social security liability is currently 23 trillion. If no new people started paying in and everyone wanted to cash out, they couldn’t get a dime.

        We are 33 trillion dollars in debt. 33 trillion.

        If we as a country ever tried to cut spending and save money to pay that down, our economy would collapse so fast.

        • Cryophilia@lemmy.world
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          1 year ago

          Social security was designed to be that way, it’s not a secret or anything. It’s how the system was set up and it’s how it is supposed to work. Today’s workers fund today’s retirees.

          • merc@sh.itjust.works
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            11 months ago

            Except it was built with the assumption that everyone would continue to have 2.5 kids, and skilled immigrants would keep making the US home, and the economy would keep growing and growing forever, and retirees would die off a couple of years after they retired.

            All the base assumptions on which the system were built were shaky. People are having fewer kids, so there’s less money coming in. Retirees are living longer so they need more benefits. People who paid hundreds of thousands into the system during their lifetimes are requiring millions in benefits at the end of their lives. But, people are having fewer kids and so the bottom of the pyramid is shrinking.

  • circuitfarmer@lemmy.sdf.org
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    1 year ago

    Technically not my industry anymore, but: companies that sell human-generated AI training data to other companies most often are selling data that a) isn’t 100% human generated or b) was generated by a group of people pretending to belong to a different demographic to save money.

    To give an example, let’s say a company wants a training set of 50,000 text utterances of US English for chatbot training. More often than not, this data will be generated using contract workers in a non-US locale who have been told to try and sound as American as possible. The Philippines is a common choice at the moment, where workers are often paid between $1-2 an hour: more than an order of magnitude less what it would generally cost to use real US English speakers.

    In the last year or so, it’s also become common to generate all of the utterances using a language model, like ChatGPT. Then, you use the same worker pool to perform a post-edit task (look at what ChatGPT came up with, edit it if it’s weird, and then approve it). This reduces the time that the worker needs to spend on the project while also ensuring that each datapoint has “seen a set of eyes”.

    Obviously, this makes for bad training data – for one, workers from the wrong locale will not be generating the locale-specific nuance that is desired by this kind of training data. It’s much worse when it’s actually generated by ChatGPT, since it ends up being a kind of AI feedback loop. But every company I’ve worked for in that space has done it, and most of them would not be profitable at all if they actually produced the product as intended. The clients know this – which is perhaps why it ends up being this strange facade of “yep, US English wink wink” on every project.

    • Dasnap@lemmy.world
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      1 year ago

      The past decade of the tech industry has felt very snakeoil-y.

      INB4 “It always has been.”

      • ourob@discuss.tchncs.de
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        1 year ago

        If you’re good at building hype and have some connections, you can attract all sorts of investors hoping to get in on the ground floor of the next big thing.

        Dan Olsen’s NFT video from a year ago summed it up well, I think (link). People with money to invest today want to repeat the insane growth in wealth brought about by computers, the internet, social media, etc. So they will basically gamble on any new ideas that have an air of plausibility to kick off the next boom.

      • jubilationtcornpone@sh.itjust.works
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        1 year ago

        What’s sad is there are plenty of actual problems out there that could be solved with software. Most of the time they’re not that ‘sexy’ and management is so blinded by greed that they throw away all the good opportunities.

  • Kalash@feddit.ch
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    1 year ago

    IT in the EU:

    Due to some EU laws, there has to be a “cookie consent” dialog on every website that uses cookies. I would estimate that more than 50% (probably too low) of these popups are cosmetic only and it doesn’t actually matter if you click accept or reject.

  • Hanabie@sh.itjust.works
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    1 year ago

    Many European language versions of anime and games are being localized not by translating the original Japanese, but the English.

    Lots of translators also seem to use Google or DeepL, which makes the issue even worse.

    The English language version often don’t even translate, they write their own version, calling it “creative liberty”. This leads to a completely different version than what was intended, with others, such as the German or Spanish version, being even further from the original.

    That’s why claims of people of having “learnt Japanese from anime” are dubious in the best of cases.

    Source: Am Japanese, working in game translation in Tokyo. I’m also trilingual, which makes it even worse to watch this. Ignorance is bliss.

    • sonnenzeit@feddit.de
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      1 year ago

      Shout out to Banjo Kazooie, an older platformer from the Nintendo 64 game era, where the antagonist always speaks in silly rhymes. So the translators needed to translate and also make it rhyme while also keeping the context and humor intact. They took creative freedom of course because there simply isn’t a good match but it actually enhances the game in a way. So if you played the game in French before and now switch to English you’ll get a fresh set of jokes and rhymes.

    • RamSwamson@lemmy.sdf.org
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      1 year ago

      Well that just sucks. So if you’re a die hard fan of [anime name] and happen to be European how would you find something close to the source material?

      I noticed that “creative liberty” first with the Dragonball series. I grew up watching the dubbed versions then one day discovered a little import store that sold tapes of the series with the original dialogue subtitled into English. There were a noticeable amount of differences in the story and it was slightly mind blowing to me at the time.

      • ayaya@lemdro.id
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        1 year ago

        It’s not exactly what you’re looking for but the website https://animelon.com lets you use English and Japanese subtitles at the same time. And you can look at definitions of individual words. It is probably only useful if you are beyond a beginner level though.

        I think using Japanese subtitles would be the way to go in general assuming you can read them but have trouble with listening.

  • medgremlin@lemmy.sdf.org
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    1 year ago

    Taking an ambulance to the ER does not ensure that you will be seen faster. A decent chunk of ambulance patients go right out to the lobby to wait like everyone else because everyone is triaged based on their illness or injury, not their mode of transportation.

  • slurpeesoforion@startrek.website
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    1 year ago

    Those little widgets that show that something is hot, trending or for a limited time are time based tags and don’t represent any real analysis.

  • canni@lemmy.one
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    1 year ago

    I used to work as a contractor for an environmental remediation firm. All the waterways that you joke about not swimming in are actually full of some awful carcinogen. Old industrial plants dumped awful chemicals for years and years. Some of these issues are being slowly addressed, but regulation is always well behind the science. But often, if the liability is significant enough, companies will spend millions of dollars a year to kick the can down the road doing studies and monitoring so that they can avoid what would be hundreds of millions to actually remediate the problem.

  • ℕ𝕖𝕞𝕠@midwest.social
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    1 year ago

    After the staff are done drinking coffee for the night, we only brew decaf. If you want caffeinated coffee close to closing time at a restaurant, ask for an Americano or other espresso drink.

  • solstice@lemmy.world
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    1 year ago

    The USA is run by unpaid 22 year old interns being supervised by underpaid 24 year olds.

    Old people in charge are definitely a problem (McConnell, Feinstein etc) but the people in their offices doing all the heavy lifting are basically children.

      • solstice@lemmy.world
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        1 year ago

        Yeah but most people aren’t Alexander the Great or Mozart. And even if you are, you’re probably not working in congress, hah

        • fubo@lemmy.world
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          11 months ago

          Alexander had Aristotle to tutor him. If you find yourself young and in power, you better hope your elder advisors are that good.

  • Elderos@lemmings.world
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    1 year ago

    I have worked in the gaming industry and let me tell you that in some game studios most of the people involved in making the games are not gamers themselves.

    Lots of programmers and artists don’t really care about the final game, they only care about their little part.

    Game designers and UX designers are often clueless and lacking in gaming experience. Some of the mistakes they make could be avoided by asking literaly anyone who play games.

    Investors and publishers often know very little to almost nothing about gameplay and technology and will rely purely on aesthetic and story.

    You have entire games being made top to bottom where not a single employee gave a fuck, from the executives to the programmers. Those games are made by checking a serie of checkboses on a plan and shipped asap.

    This is why you have some indie devs kicking big studio butts with sometime less than 1% the ressources.

    Afaik even in other “similar” industry (e.g filmmaking) you expect the director, producers and distributors to have a decent level of knowledge of the challenges of making a movie. In the video game industry everyone seems a bit clueless, and risk is mitigated by hiring large teams, and by shipping lots of games quickly.

    • rahmad@lemmy.ml
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      1 year ago

      I’m not sure what kind of role you had in the industry, but I’m not sure what you’re saying is entirely accurate… although there are some bits in there I agree with:

      Lots of programmers and artists don’t really care about the final game, they only care about their little part.

      Accurate. And that’s ok. A programmer whose job it is to optimize the physics of bullet ricochet against thirteen different kind of materials can go really deep on that, and they don’t need to (or have time to) zoom out and care about the entire game. That’s fine. They have a job that is often highly specialized, has been given to them by production and they have to deliver on time and at quality. Why is that a problem? You use the corrolary of film, and nobody cares if the gaffer understands the subtext of the Act 3 arc… it’s not their job.

      Game designers and UX designers are often clueless and lacking in gaming experience. Some of the mistakes they make could be avoided by asking literaly anyone who play games.

      Which one? A game designer lacking in gaming experience likely wouldn’t get hired anywhere that has an ounce of standard. A UX designer without gaming experience might get hired, but UX is about communication, intuition and flow. A UX designer who worked on surgical software tooling could still be an effective member of a game dev team if their fundamentals are strong.

      Investors and publishers often know very little to almost nothing about gameplay and technology and will rely purely on aesthetic and story.

      Again, which one? Investors probably don’t know much about the specifics of gameplay or game design because they don’t need to, they need to understand ROI, a studio’s ability to deliver on time, at budget and quality, and the likely total obtainable market based on genre and fit.

      Publishers – depending on whether you are talking about mobile or console/box model – will usually be intimately familiar with how to position a product for market, what KPIs (key performance indicators) to target and how to optimize within the available budget.

      This is why you have some indie devs kicking big studio butts with sometime less than 1% the ressources.

      This has happened. I’m not sure it’s an actual trend. There are lots of misses in the game industry. Making successful products is hard – it’s hard at the indie level, it’s hard at the AAA level. I would estimate there are a thousand failed Indies for every one you call out as ‘kicking a big studio’s butt.’ Lots of failed AAA titles too. It’s just how it goes.

      The same, by the way, is true of film, TV, books and music. A lot of misses go into making a hit. Cultural products are hard to make, and nobody has the formula for success. Most teams try, fail, then try again. Sometimes, they succeed.

    • IMALlama@lemmy.world
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      1 year ago

      This is probably true of many many other industries. I work in automotive and while a lot of us care about delivering a quality product, the majority are not “car people” and have never changed a part on their car.

      • Elderos@lemmings.world
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        1 year ago

        Yeah, it is kind of the default isn’t it. It kinda make sense for the programmers and artists, but it is still kinda weird that the actual designers don’t really understand why people play video games. You wouldn’t expect a movie director to not like movies, or a car designer to not like cars. I guess it must be happening everywhere at least to some degree.

        Nowadays I would compare some game studios to what some boys bands were to music. You start with some guys with money who are neither musicians, nor sound engineers, nor anything really. They pick singers and musicians based on look and market research, they hire a large team of specialized workers, and then they spend millions on marketing to flood the space with their new album. The indie developers in this scenario would be Pink Floyd.

        It wasn’t always like this, at least for video games. I feel like in the 80s up to the early 00s it was mostly dominated by passionate workers, but there just isn’t enough passionate workers for the demand. As the industry grew, big players started building those “soulless” projects to make good return on investment. Not to denigrate the individual contributions of the workers, but sadly the people who own those business don’t really care if they’re making games or cars or selling cigarettes. They care about r.o.i.