A blade in the shadows, master assassin, the actual ninja in a space ninjas game - Ash!

Passive: Slash procs inflicted by Ash’s weapons and abilities deal 25% more damage and last 50% longer.
Shuriken - Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Smoke Screen - Drops a smoke bomb that stuns enemies and obscures their vision, rendering Ash invisible for a short time.
Teleport - Ash teleports towards the target, bringing him into melee range and making enemies vulnerable to finishers.
Blade Storm - Project fierce shadow clones of Ash upon groups of distant enemies. Join the fray using Teleport.

Acquisition: Main blueprint can be purchased from the Market. Component blueprints are obtained from Venus Proxima (Systems), Neptune Proxima (Neuroptics), and Pluto Proxima (Chassis) Survival, Defense, Exterminate, and Volatile missions.

  • sandriver@dormi.zone
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    12 hours ago

    I’m most interested in the changes to Teleport and Lethal Teleport (now Quickened Teleport). Gaining a Smoke Screen refresh as well as parkour on kill is very exciting to me, be interested to see if it scales off strength. Blade Storm having its own exalted loadout is also really interesting, although I’m 90% sure it’s going to still be Exposure and Influence, lol.

    Other than upcoming changes, in terms of existing changes: Ash had an interesting meta shift around him. Specifically, Smoke Shadow being multiplicative with Acuity on most projectile weapons gave him some excitingly high crit tiers.