[Now Released] Here have a little preview of The Sun Gem
an upcoming choose your own adventure game I’m working on for the #Commodore64 as part of a game jam
Some things I learned when making this:
- It’s better to make smaller games, as my last game was a more complex one that I couldn’t finish
- Developing for a retro computer is easier when you don’t use a game engine (luckily I don’t really like working with game engines anyways)
Edit: I released the game! Check it out here!
#GameDev #RetroGames #Commodore @gamedev@lemmy.blahaj.zone @gamedev@programming.dev
Hi! Thanks for sharing. As per community rules, self-promo posts are accepted as long as they’re coming from a gamedev perspective.
So what can you share about the project? Did you learn something new and have a tip to share? How does your approach to a project change when developing for a retro console? Which jam are you taking part in and would you recommend it?
Just a few discussion prompt ideas, there, but feel free to share anything you think might interest other devs! 🙂