- cross-posted to:
- programming@programming.dev
- cross-posted to:
- programming@programming.dev
Hi all,
I’ve never shared this publicly though it was my intent. I figure to help contribute to Lemmy, this would be a good first post.
I wrote a 2D game Engine in Java as an undergraduate project. It’s fairly simple: audio, sprites, physics, and component based architecture. If you’re interested in writing a small 2D game in Java and have past experience with Unity, you may find this to be as a helpful starting point. I will say this: this engine is not meant for serious game development – I started this project with ‘can I do this?’ mentality.
Though I no longer work on this project, I hope that someone may find use of it.
That’s so awesome! 🙌 Did your college assign this project to you, or was it something you did just for fun?