Someone has the original image? The descriptions aren’t legible.
Edit: the scale is way off.
Someone has the original image? The descriptions aren’t legible.
Edit: the scale is way off.
Guess i confused it with VRR?
Rtfm!
No, seriously, -I avoids binaries, -r recursively, -n print matching file and line number.
I dare you to try grep -Irn alias
in your home dir.
Bootstraping.
Last time i looked up Freesync vs. V-Sync, Freesync was for frequencies below 60 Htz, no?
Nvidia says it’s partnering with chipmaker MediaTek to build G-Sync capabilities directly into scaler chips that MediaTek is creating for upcoming monitors.
Meaning, the same in blue?
Relatable. But burning butterflies?!
No, collateral damage.
My point is, that you don’t see HiDPI if it’s too small to be comfortably legible, could be normal dpi instead. On the other hand, a pal of me, that insisted on Windows’s scaling, reverted to UHD resolution in the end, because his 4k touchscreen notebook was always hot.
But ok, maybe it depends on other factors if you see a difference, like, on what is your visual focus, etc.
edit: wait, blurry? Then you used a different aspect ratio than your screen?
deleted by creator
Meh, paywalling some videos behind Google+ (or whatever the current iteration is) would’ve been the honest option. But they chose ads and tracking for everything (makes more money), i can understand why people circumvent them.
and warning users of potential account suspension.
What account?
Man, cable gore.
This is no sign, it’s a text box.
Usecase matters for pixel density. You have the phone close to your face, 400 dpi are just enough here. Notebook, more far away, is about 300 dpi ideal. Desktop, about 200 dpi. This is why a TV, usually 3m+ away, has about 65" in 4k. But if you sit 1m before your TV, you see big pixels.
Now, for notebook, usual size of 13" to 17", resolution between 1280x and 2560x is good. You see no pixels, no battery draining and fan noise, and no issues with some tool not/weird scaling.
Ah you know what, please read here.
No, the problem is, built-in displays have too high resolution for their usecase (because vendors can demand more cash for it). Things don’t get less sharp if you scale that (via resolution) to comfortale size, your angular resolution doesn’t get better just with that. You don’t lose pixels you can’t see.
The hack is the solution that sometimes works and sometimes not, which is the case with software scaling.
And your “future” is at least five years ago.
edit: “too low set resolution”, what are you talking about? It’s too high originally, heating your notebook and lowering battery live for nothing.
No, resolution is on layer display server (X11, tools like xrandr), while scaling is, like compositing, on layer window manager (xfwm, kwin, etc).
And you lose the high DPI for apps that support it too.
Is the dispkay 4k on notebook-size? 2k would’ve been enough, you don’t lose pixels if you couldn’t have seen them anyway, which is why everything was too small.
It’s called angular resolution.
Edit: my bad, visual acuity was the word i looked for.
Btw, https://tftcentral.co.uk/articles/the-obsession-with-4k-and-do-you-need-it-on-a-new-monitor
Should be cooled, no?